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Homing Pigeon
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Homing Pigeon

    There is a plenty of mailing clients in the world of computers, starting with clients, included in office packages like Microsoft Outlook in the Microsoft Office package, and ending with freeware mailing clients for Linux. One of the later ones was shown to me by a system administrator whom I knew, when I mentioned that we were developing a mailing client. He shrugged his shoulders: Why do people need one more mailing client when we have THIS? And he started demonstrating how it worked, gleaming on the display with a mouse, quickly opening a pile of windows and closing them with the same quickness. So, I made up my mind that one more mailing client IS needed. It is needed for those people, who don't wish to waste their time and money been studying incomprehensible and useless "gadgets" and "features", tending to become "errors" and "bugs", when being "properly" used. It is needed for people, wishing just to solve their business and other tasks, that is to make a nice looking e-mail for a friend or for a business partner quickly and easily, without rummaging in the numerous settings, then send it and receive an answer. While system administrators as real pioneers should spend their time at the front of the battle with the software gadgets.


    So, the first peculiarity of WEBaby's Homing Pigeon being created is its simplicity and an orientation to a computer novice and this means to be more careful and cautious with features that are incomprehensible, hardly comprehensible, absolutely incomprehensible, rarely used or never used. Everything that can be done automatically and with no user's participation should be done in this way, without superfluous and importunate questions and messages. Nevertheless, although being simple and easy for understanding, this tool will provide full functionality for people, making their business using mailing programs. It will be so, at least, because we are going to use it ourselves. That means that creating, sending, receiving, storing, sorting, searching and printing e-mail messages of arbitrary level of difficulty, files transferring and encrypting will be available as well as any other functions that are required in everyday work with the mail, as well as real multilingual support.

    The second peculiarity concerns the interface. First of all, as it follows from the first one, it will be simple and, also, comprehensible, or, as it's used to say, intuitive, what means based on the non-computer, vital experience of a user. Secondly, there will be no windows in it. There will be no traditional right-angled black and blue and white windows. But it doesn't mean that we will make them round. Still, a Mailer should be a Mailer, and a window will stay a window, whenever being rectangle, round or triangle, with all its window's ideology. What will it then look like? I won't tell you everything now. I will just say that it will be a room. Maybe, it will look as the room from the modern life, maybe, not. Most likely, it will be even possible to "order" a certain desirable interior. But in any case, that will be not an ordinary room, but a slightly magical one, as in a game. And its magic will not only consist of the nice and easy way in which one will work in it. You know, the room is usually a part of something bigger. For example, a part of a house, and house can be a palace, a castle and even a shelter of branches in some place of dream…

    Our "Homing Pigeon" project is started not so long ago. To date its internal and external structures are being almost clarified. Their programming and art implementation is being carried on. The main efforts are aimed at the creation of working interface prototype. It will be ready quite soon and we are sure to demonstrate it at this page.
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